![]() ![]() The drug she initially developed for Carlito Keyes following Santa Cabeza lasted a lot longer than 24 hours (as evident by his scheme to use children as zombie time bombs as well as Frank surviving long enough for the commercial Zombrex to hit the market), so it seems plausible that Phenotrans have intentionally diluted the drug, making it a lot less potent, increasing their profit margin. This means that despite his moral reservations, Frank has to use Zombrex while the two of them are researching ways to come up with a complete cure. ![]() He is later shown to use the commercial Zombrex, implying that Isabela's original inhibitor drug wore off. Isabela Keyes created the drug after escaping the mall in Willamette, based on the original inhibitor drug she created following the events of Santa Cabeza and since re-created to keep her newfound friend, Frank West, from turning. Zombrex also does not require a prescription, which leads to hoarding. This cost is passed on to the pharmacies, which is passed on to the consumer. Zombrex is expensive due to high research and development costs. Brad Park, agent of the ZDC was petitioned by survivors to procure hefty cache's of Zombrex to help Cora's patients at the Central City Hospital whose Zombrex Chips were malfunctioning. Ramos originally needed to procure some in order to stave off infection from a zombie bite until he realized he was immune to infection. Much of which is peddled in the criminal underworld by individuals like Jamie Flynt who make a killing by selling to those desperate to stay off of government overwatch via Z-Chipping. People whom refuse the incision are dubbed Illegals and choose instead to live off the grid through procuring Black Market Zombrex or Bootleg Zombrex cooked up in an undisclosed locale in order to keep their infection in check. As the pharmaceutical has transitioned from being a mere in-store bought item to a government sanctioned faculty in the form of a microchip implant which daily administers Zombrex on a daily basis. If Frank does not get it, the player will receive a game over as Frank turns into a zombie.ĭead Rising 3 has the parasite inhibitor take a new turn. If Katey does not get it, she will die, which in turn, leads to a bad ending. In Off the Record, Frank must take Zombrex, also daily between 7:00 am and 8:00 am, and requires four doses total (five if the story goes into Overtime Mode and is not completed before 8:00 am). In Dead Rising 2, four doses for Katey are required throughout the course of 72 Hour Mode, which must be administered between 7:00 am and 8:00 am. In Case Zero, Katey must be given Zombrex once during the case Zombrex 1 from 7:00 pm to 8:00 pm. Zombrex can be obtained in various ways, but are most commonly found in hidden or hard-to-reach places around the map. In Dead Rising 2, Case Zero, and Off the Record, the player must locate boxes of Zombrex in order to progress through the story. Zombrex returns in Dead Rising 2: Off the Record with the same role, although it is now Frank instead of Katey who requires Zombrex. By the events of Dead Rising 2 three years later, Zombrex's development has advanced, giving it a 24-hour effectiveness and being branded as Zombrex XC: Extended Care. Zombrex is first introduced in Dead Rising 2: Case Zero, during which it must be taken every 12 hours. Characters in the series who rely on Zombrex include Katey Greene (in Dead Rising 2, Dead Rising 3 and Case Zero) and Frank West (in Off the Record). ![]() ![]() Zombrex is a vital drug for individuals infected with the zombie parasite, who must take doses on a regular basis to prevent themselves from turning. ![]()
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